DUTIES
Data-Driven Performance Management: Developed and monitored team KPIs (programming, UX/UI, project management, 3D art) to evaluate operational processes while developing technical products.
Digital Architecture & Platform Development: Oversaw infrastructure, hosting, web administration, content delivery, and the development of web and XR applications.
Product & Project Development: Oversee all phases of the project life-cycle from inception through deployment, including hand-off to business teams and long-term support. Served as Lead Instructional and Product Designer across a portfolio of immersive technology projects for major regional and international institutions, including:
- Houston Methodist Hospital: VR Hostile Shooter training simulation
- Texas Children’s Hospital: AR mobile video game for at-home patient care; student team partnership
- ExxonMobil: AR machine learning application and VR electrical engineering training experience
- Houston Freedmen’s Town Conservancy: AR historical tour experience
Government & Academia Outreach: Researched, wrote, designed, and produced Gamers of Houston, a comprehensive transmedia policy proposal aimed at securing government support for Houston’s video game industry. The initiative included a full Economic Impact Report, a website, and 23 filmed interviews with regional industry leaders.
Program Development & Training Producer: Conceived, built, and executive-produced the Healthcare Games Showdown™, a flagship program hosted at the Texas Medical Center’s TMC Innovation Institute. The program challenged college students to develop healthcare-focused video games, culminating in live reviews by industry employers including Texas Children’s Hospital, Mount Sinai Hospital’s Abilities Research Center, and AT&T. Managed all operational and creative functions end-to-end including 95% of all creative assets, securing sponsors, mentors, and advisors, and delivering the full event curriculum, website, motion graphics, show format, and video production.
Program Development & Training Producer: Conceived, built, and executive-produced the XR Showdown™. Presented by ExxonMobil and hosted at The Ion in Houston, the live-streamed competition challenged college students to develop VR, AR, and MR simulations and games for real-world corporate applications, with finalists reviewed by potential employers.